Super happy to announce that we are working on Spymaster, a World War 2 spy network building game!
"May 1941. As the leader of Allied covert operations you will build, manage and defend your spy network across Axis occupied Europe. Send your spies on covert missions to gather intel, recruits and of course deal damage to the enemy war effort. Fight the fearsome Gestapo and cut loose ends when you're faced with overwhelming enemy presence. Wage a secret war behind enemy lines, and win the day for the Allies!"
The game is in design & prototyping phase right now and we're facing a lot of design decisions every day. We'd love to hear what you think we should put into the game? Voice out in the comments! :)