This week we got to another important internal milestone: second alpha! For us that means that we have worked hard on how the "manager" part of the game works. This is essentially the structure that bridges one session to another with cool things to do every time you come back.
It's a short week with the Finnish independence day coming up this Friday but right now we're starting to implement the cool mission graphics from a few posts back while our super secret alpha tester group is giving us first impressions about how this latest iteration of our game feels. And who knows, maybe we are spying on them a bit too to find out how they play the game ;)